Side note: I love GURPS. I am absolutely baffled by how much someone can do with it. It really comes down to the simplicity of the system. A normal distribution standardized dice roll for all skills and checks is a very attractive thing. Furthermore, just about any setting or character can be modelled. Unlike Pathfinder or Dungeons & Dragons, the creation of a character is not limited by what sort of class or role you want to play. Instead, you formulate the character and build it within the system.
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- Dark Paths and Wandered Roads A GURPS DM online friend of mine and his escapades in Golarion and elsewhere.
- Drraagh's Desktop A fellow role-player’s ramblings.
- asongofprogramminganddragons A friend of mine from Comp. Sci. in university and his dabbling with roleplaying and programming.
- Orbs and Balrogs Lots of crazy action from the person who introduced me to GURPS including session reports, rules, and just generally good reads.
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