Design Lectures Development Lectures Tutorials
0-Course-Introduction.pdf 0_C_Sharp.pdf 1-Learning-the-Interface.pdf
1-History-of-Video-Games.pdf 1_TheRenderingPipeline.pdf 2-Setting-up-a-3D-World.pdf
2-Player Centric Design.pdf 2_Unity_Intro.pdf 3-Importing-Animated-Models.pdf
3-Game-Documentation.pdf 3_Scripting Overview.pdf 4-Three Types of Animations.pdf
4-PaperSimulations.pdf 4_Script Organization.pdf 5-Making a Monster Truck.pdf
5-Designing Game Interfaces.pdf 5_Common Calculations.pdf
6-Challenge Hierarchies.pdf 6_Character Controllers.pdf
7_Interactions_Part_1.pdf
8_Interactions_Part_2.pdf
9_Animation_1.pdf
10_Animation_2.pdf
11_Game_Physics.pdf
12_Particle_Systems.pdf
13_Shader_Guest_Lecture.pdf




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