Design Lectures Development Lectures Tutorials
0-Course-Introduction.pdf 0_C_Sharp.pdf 1-Learning-the-Interface.pdf
1-History-of-Video-Games.pdf (skipped for time) 1_TheRenderingPipeline.pdf 2-Setting-up-a-3D-World.pdf
2-Player Centric Design.pdf 2_Unity_Intro.pdf 3-Importing-Animated-Models.pdf
3-Game-Documentation.pdf 3_Scripting Overview.pdf
4_Script Organization.pdf
5_Common Calculations.pdf
6_Character Controllers.pdf
7_Interactions_Part_1.pdf
8_Interactions_Part_2.pdf
13_Shader_Guest_Lecture.pdf




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