Design Lectures |
Development Lectures |
Tutorials |
0-Course-Introduction.pdf |
0_C_Sharp.pdf |
1-Learning-the-Interface.pdf |
1-History-of-Video-Games.pdf |
1_TheRenderingPipeline.pdf |
2-Setting-up-a-3D-World.pdf |
2-Player Centric Design.pdf |
2_Unity_Intro.pdf |
3-Importing-Animated-Models.pdf |
3-Game-Documentation.pdf |
3_Scripting Overview.pdf |
4-Three Types of Animations.pdf |
4-PaperSimulations.pdf |
4_Script Organization.pdf |
5-Making a Monster Truck.pdf |
5-Designing Game Interfaces.pdf |
5_Common Calculations.pdf |
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6-Challenge Hierarchies.pdf |
6_Character Controllers.pdf |
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7_Interactions_Part_1.pdf |
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8_Interactions_Part_2.pdf |
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9_Animation_1.pdf |
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10_Animation_2.pdf |
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11_Game_Physics.pdf |
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12_Particle_Systems.pdf |
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13_Shader_Guest_Lecture.pdf |
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