Design Lectures
Development Lectures
Tutorials
0-Course-Introduction.pdf
0_C_Sharp.pdf
1-Learning-the-Interface.pdf
1-History-of-Video-Games.pdf (skipped for time)
1_TheRenderingPipeline.pdf
2-Setting-up-a-3D-World.pdf
2-Player Centric Design.pdf
2_Unity_Intro.pdf
3-Importing-Animated-Models.pdf
3-Game-Documentation.pdf
3_Scripting Overview.pdf
4-PaperSimulations.pdf
4_Script Organization.pdf
5-Designing Game Interfaces.pdf
5_Common Calculations.pdf
6-Challenge Hierarchies.pdf
6_Character Controllers.pdf
7_Interactions_Part_1.pdf
8_Interactions_Part_2.pdf
11_Game_Physics.pdf
12_Particle_Systems.pdf
13_Shader_Guest_Lecture.pdf
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