Unity 3D
A Few Game Engines
Free 3D Modelling Systems
Free Image/Texture Editors
SketcUp Resources
Blender Resources
Free 3D Assets
Free Textures
Audio
Gaming Related Websites
Game Developer Magazines
C# Programming
Other Game Related Books
- Game Programming Gems Series
- Real-time Rendering (Industry Bible)
- Real-time Collision Detection
- Game Engine Architecture
- GPU Gems 1, 2, & 3 [ Free ] (Shaders)
- Game Feel (Control Response)
- The Game Maker's Apprentice,
by Jacob Habgood and Mark Overmars. APress, 2006. ISBN 1590596153
- Audio for Games: Planning, Process and Production,
by Alexander Brandon. New Riders, 2004. ISBN: 0735714134
- Game Coding Complete,
by Mike McShaffry. Paraglyph Press, 2003. ISBN: 1-932111-75-1
- Developing Games in Java,
by David Brackeen. New Riders, 2004. ISBN: 1592730051
- The Indie Game Development Survival Guide,
Game Development Series, by David Michael. Charles River Media, 2003. ISBN: 1-58450-214-2
- AI for Game Developers, by David Bourg and Glenn Seemann (O'Reilly Media, 2004)
- The Art of Game Design: A Book of Lenses, by Jesse Schell (Morgan Kaufmann, 2008)
- Physics for Game Developers, by David Bourg (O'Reilly Media, 2001)
- Rules of Play: Game Design Fundamentals, by Katie Salen and Eric Zimmerman (MIT Press, 2003)
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