Getting Started
Working on Your Own System (use at own risk)
Online Textbook Material
Online Texts
- OpenGL 1.1 Programming Guide (HTML).
- OpenGL 1.1 Reference (HTML).
Other Reference Texts
- Advanced Animation and Rendering Techniques: Theory and Practice, Alan Watt and Mark Watt. Addison-Wesley, 1992.
- Texturing and Modeling: A Procedural Approach, David Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin and Steven Worley. Morgan Kaufmann, 1998.
- Computer Animation: Algorithms and Techniques, Rick Parent, Morgan-Kaufmann, 2001.
- Computer Graphics Using Open GL, Francis S. Hill. Prentice Hall, 2000.
- Computer Graphics: Mathematical First Steps, William Hall, Patricia Egerton and Pat Egerton, Prentice Hall, 1998.
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