Publications etc on Games for Health
Project This work is part of SAGE an ongoing national level
project to investigate the potential use of games and simulations in
health funded by mainly by SSHRC (Social Sciences and Humanities Research
Council of Canada), with some help from CHIR (Medical) and NSERC (Natural
Sciences and Engineering) Funding agencies as well.
The Dalhousie SAGE group also works with
Woodgate and Irani Pourang on building a game reflecting feeling
states for children with cancer.
Some of these are not available in the appropriate digital library yet and so my last
is given for these. Please try to find the actual official version if you are referencing
Watters,C., S. Oore, M.Shepherd,
A.Abouzied, A.Cox, M.Kellar, H.Kharrazi, F.Liu. A. Otley. 2006. Extending
the Use of Games in Health Care. HICSS39. Hawaii, Jan 3-9.
C.Watters. 2005 Game
Genre Evolution for Educational Games. DiGRA.2005, Vancouver, Canada.
Kellar, M., Watters, C. & Duffy, J. 2005. A
Comparison of Motivational Factors between Game Players. DiGRA.2005,
Pottie,P., C.Watters, P.McGrath, and T.Jenz. 2005.
Taking Family Help Home. Proc. HICSS.38. Hawaii, Jan 4-7.
McGrath,P., C.Watters, and E.Moon. 2005. Technology in Pediatric Pain.
In Bringing Pain Relief to Children. (eds) GA Finley, PJ McGrath, and
Roberta Woodgate A
Computer Video-Game for Self-Assessment of Meaning-Centred Symptom
Experiences by Children with Cancer Games and Health Workshop.
Dalhousie University. June 2005.
Carolyn Watters et al
Dalhousie Sage Overview Vancouver June 2005.
Sage demo Slides from meeting
in Vancouver June 2005.
Round Table Presentation. C.Watters et al Digra Conference,2005.
Abstract available at
Building classes of entertaining games for health education
Proceedings of the 2005 digital games research association conference
Interesting blog notes: Irving
Wladawsky-Berger and Dan