Derek F. Reilly

office: room 4204, Mona Campbell Building
mail: Goldberg Computer Science Building, 6050 University Ave., PO Box 15000, Halifax, Nova Scotia, Canada, B3H 4R2
e: reilly AT cs DOT dal DOT ca
t: 902.494.4057

Hi! Welcome to my home on the World Wide Web... I'm an Assistant Professor in the Faculty of Computer Science at Dalhousie University, working in the area of Human-Computer Interaction. I am a member of the Graphics and Experiential Media (GEM) Lab.

Before coming to Dalhousie I was Associate Professor at OCAD University in Toronto, where I helped to initiate and for a short time directed their graduate program in Digital Futures, and held an adjunct appointment in Computer Science at the University of Toronto.

Before OCAD U I was a postdoctoral researcher in the GVU Center at Georgia Tech, where I led a research project called TwinSpace, a fusion of virtual and physical collaborative workspaces, and was a member of the Pixi Lab.

My doctoral research at Dalhousie considered pointing and mixed-media techniques for connecting spatial information resources (primarily paper maps and content on mobile devices), under the supervision of Kori Inkpen and Carolyn Watters.

In a previous life I worked in software R&D for a number of companies in Waterloo and Montreal, ending up at U S West's Global Village Labs, an applied research group pioneering corporate intranet applications. Following this I was partner in a startup between 1999-2001 (Locasys Software) where I built an infrastructure for a social location-based service called OpenPlaces.

For those in the know, my Erdős number is 3, and I am a level 21 Pokémon GO trainer.

Much of my research explores the impact of our physical environment on how we interact with computers. This is increasingly important to understand as computing moves away from the desktop. I explore this in a range of technical domains, including interactive visualization, mobile computing, mixed reality environments, interactive exhibits and whole body interaction. I am also interested in the design of technologies to support spatial thinking in situ (when wayfinding, exploring, annotating, dispatching, etc.). Details about a number of the projects I have worked on are available on this page.



  • Ubiquitous Computing (CSCI 6609/4126, Summer 2017)
  • Software Engineering (CSCI 3130, Summer 2017)
  • Computer Science I (CSCI 1100, Fall 2017)