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“not everything that counts can be counted, and
not everything that can be counted counts” |
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[-Albert Einstein-] |
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We rationalize after the decision |
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Decisions are not transitive |
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We violate sorting, and |
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We do it inconsistently. |
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Let’s think about the design problem. |
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A balance of |
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technical, |
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marketing, and |
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economic issues. |
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Ask, ask, ask questions… |
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define the issues…and |
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acquire the mindset to… |
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seek failure! |
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that can affect your project is a potential
project killer. |
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Successful products must “carry” unsuccessful
ones. |
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Development & launch costs are incurred for
both. |
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Production and selling costs scale with sales. |
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Engineering design |
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Business design |
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Industrial design |
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Graphic design |
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Branding/positioning |
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Both should be exercises in risk management. |
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Provide a |
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formal, staged process to |
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identify project killers and |
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manage risk. |
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Keeps ego out |
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Profound understanding of problem space |
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Expresses in first principles |
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Crystalizes the concepts |
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Looks for “project killers” |
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…but it’s my problem! |
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because the project will fail, and that’s my
problem. |
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Right again.
My problem. |
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Why? |
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If it affects product/project success, it is my
problem. |
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Every time it is touched, quality is lost. |
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It must work in spite of the parts, not because
of them. |
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Fast, good, cheap; pick two. |
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It will fail; we’re discussing when. |
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Software must not kill hardware, ever. |
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Raise the bar, always. |
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Even stuff that CANNOT go wrong, will. |
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Once upon a time there was a man in a far
country presented his findings on human visual perception to a
conference. The audience had a
clear, practical demonstration of his work. Unfortunately, he made his message all too clear due to its
illegibility. What was the
message? “You must understand
perception in all user interfaces.” |
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The rivalrous stimuli of text and texture make
interfaces impossible to use. Don’t
do it. |
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The rivalrous stimuli of text and texture make
interfaces impossible to use. Don’t
do it. |
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Constructive destruction |
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Bringing chaos to order |
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Herding cats |
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